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    Practical Game Design - 图书

    2018计算机·编程设计
    导演:Adam Kramarzewski Ennio De Nucci
    Whether you are a student eager to design a game or a junior game designer looking for your first role as a professional, this book will help you with the fundamentals of game design. By focusing on best practices and a pragmatic approach, Practical Game Design provides insights into the arts and crafts from two senior game designers that will interest more seasoned professionals in the game industry.
    Practical Game Design
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    Practical Web Design - 图书

    2018计算机·计算机综合
    导演:Philippe Hong
    This book is for anyone who wants to learn about web development regardless of previous experience. It's perfect for complete beginners with zero experience; it's also great for anyone who does have some experience in a few technologies (such as HTML and CSS) but not all of them.
    Practical Web Design
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    Clockwork Game Design - 图书

    导演:Keith Burgun
    Only by finding and focusing on a core mechanism can you further your pursuit of elegance in strategy game design. Clockwork Game Design is the most functional and directly applicable theory for game design. It details the clockwork game design pattern, which focuses on building around fundamental functionality. You can then use this understanding to prescribe a system for buil...(展开全部)
    Clockwork Game Design
    搜索《Clockwork Game Design》
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    Clockwork Game Design - 图书

    导演:Keith Burgun
    Only by finding and focusing on a core mechanism can you further your pursuit of elegance in strategy game design. Clockwork Game Design is the most functional and directly applicable theory for game design. It details the clockwork game design pattern, which focuses on building around fundamental functionality. You can then use this understanding to prescribe a system for buil...(展开全部)
    Clockwork Game Design
    搜索《Clockwork Game Design》
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    Practical Game AI Programming - 图书

    2017计算机·编程设计
    导演:Micael DaGraça
    This book is for game developers with a basic knowledge of game development techniques and some basic programming techniques in C# or C++.
    Practical Game AI Programming
    搜索《Practical Game AI Programming》
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    Mobile Game Design Essentials - 图书

    2013科学技术·工业技术
    导演:Dr. Claudio Scolastici David Nolte
    A step-by-step guide.This book is for all game developers, designers, and hobbyists who want to create assets for mobile games
    Mobile Game Design Essentials
    搜索《Mobile Game Design Essentials》
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    A Game Design Vocabulary: Exploring the Foundational Principles Behind Good Game Design - 图书

    导演:Anthropy Anna
    安娜•安托弗(Anna Anthropy)是在旧金山东湾地区工作的艺术家、作家和游戏创作家。作为游戏创作者中的代表人物,她的作品中使那些原本边缘化、被社会所忽略的声音可以在游戏中得以体现。她的第一本书《电子游戏记录者成长指南》(Rise of the Videogame Zinesters)是一本自传性质的指南书籍。她是一名激进主义者,敢于挑战传统和权威。 娜奥米•克拉克(Naomi Clark)从十岁左右就开始创作基于文本的虚拟世界游戏,已经在游戏设计和制作领域耕耘了二十多年。她曾与GameLab、乐高(LEGO)、逆反者(Rebel Monkey)和Fresh Planet公司合作推出过许多类型的游戏:多人网络游戏,如《小妹生死门》(Sissyfight,2000年);休闲下载游戏,如《超级女助理》(Miss Management);面向孩子的F...(展开全部)
    A Game Design Vocabulary: Exploring the Foundational Principles Behind Good Game Design
    搜索《A Game Design Vocabulary: Exploring the Foundational Principles Behind Good Game Design》
    图书

    A Game Design Vocabulary: Exploring the Foundational Principles Behind Good Game Design - 图书

    导演:Anthropy Anna
    安娜•安托弗(Anna Anthropy)是在旧金山东湾地区工作的艺术家、作家和游戏创作家。作为游戏创作者中的代表人物,她的作品中使那些原本边缘化、被社会所忽略的声音可以在游戏中得以体现。她的第一本书《电子游戏记录者成长指南》(Rise of the Videogame Zinesters)是一本自传性质的指南书籍。她是一名激进主义者,敢于挑战传统和权威。 娜奥米•克拉克(Naomi Clark)从十岁左右就开始创作基于文本的虚拟世界游戏,已经在游戏设计和制作领域耕耘了二十多年。她曾与GameLab、乐高(LEGO)、逆反者(Rebel Monkey)和Fresh Planet公司合作推出过许多类型的游戏:多人网络游戏,如《小妹生死门》(Sissyfight,2000年);休闲下载游戏,如《超级女助理》(Miss Management);面向孩子的F...(展开全部)
    A Game Design Vocabulary: Exploring the Foundational Principles Behind Good Game Design
    搜索《A Game Design Vocabulary: Exploring the Foundational Principles Behind Good Game Design》
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    Chris Crawford on Game Design - 图书

    导演:Chris Crawford
    Chris Crawford on Game Design is all about the foundational skills behind the design and architecture of a game. Without these skills, designers and developers lack the understanding to work with the tools and techniques used in the industry today. Chris Crawford, the most highly sought after expert in this area, brings an intense opinion piece full of personality and flare lik...(展开全部)
    Chris Crawford on Game Design
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    Game theory and mechanism design - 图书

    导演:Y Narahari
    This book offers a self-sufficient treatment of a key tool, game theory and mechanism design, to model, analyze, and solve centralized as well as decentralized design problems involving multiple autonomous agents that interact strategically in a rational and intelligent way. The contents of the book provide a sound foundation of game theory and mechanism design theory which cle...(展开全部)
    Game theory and mechanism design
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